Fortune Teller Machine – Polycount Challenge 74

It’s been a while since I’d done a 3D modelling challenge, so I participated in the September-October Polycount Challenge, using the awesome concept of a horror circus fortune teller machine by Mike Azevedo. It was fun to do something a bit different to my usual style.

You can find the forum thread here:

Software: Maya, ZBrush, Substance Painter, Unreal Engine

Original concept from Environment Collection I by Mike Azevedo: