It’s been a while since I’d done a 3D modelling challenge, so I participated in the September-October Polycount Challenge, using the awesome concept of a horror circus fortune teller machine by Mike Azevedo. It was fun to do something a bit different to my usual style.
You can find the forum thread here: https://polycount.com/discussion/227772/the-bi-monthly-environment-art-challenge-september-october-74
Software: Maya, ZBrush, Substance Painter, Unreal Engine
Original concept from Environment Collection I by Mike Azevedo: