ArenaNet Internship Test – WIP 2

I somehow managed to get the polygon count down to 7443 yay! As you can see I got rid of the chain at the back of the character but technically there’s only 4 in the concept anyway! Took me ages just to work out how to place all the UVs, so it’s probably not the most efficient way but I’m still learning 🙂 I’ve just baked a simple base diffuse map to place all the basic colours:

And then onward to sculpting! :/ I’ve only really dabbled in it till now, so this’ll be interesting…

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